Apr 28
Care for another slice of Dreambear lore?
Let’s talk about dreams. Where do they come from? You might think they’re just your brain processing data when you sleep, but the truth is far more enchanting. Wild Dreams come from the clouds. They live with the Dreambears on every floating island, among forests, inside caves and mines, on the tops of mountains and in the very depths of dangerous ravines. They lead peaceful lives, in harmony with the trees and animals surrounding them. They flit about all day long (or all night if they’re nocturnal), seeking friends to play with or racing each other through the woods.
And it’s the Dreambears who catch them. The most heroic of them, the adventurers, the thrillseekers, the most responsible, go out into those wilds with nothing but their equipment and their own skills, to capture the wispy wild Dreams. It’s a dangerous profession, but the rewards are great. The unending adoration of the crowd, for instance!
Then, with the wild Dreams caught, Dream Orbs are created and sent to earth via a great machine underneath Dreamtown. Then the dreams, their destiny in sight, find their way to our sleep to give us out grand adventures. Sweet dreams!
Roderick
Apr 24
Another day, another set of screenshots. This time it’s the bakery of mrs. Sweetpaw. Besides buying bread, pastries, muffins and cake, players can also help out mrs. Sweetpaw by playing one of the mini-games.


At the start of the game, all the cards are faced down. Each turn the player is allowed to turn 2 cards. Object of the game is to turn over pairs of matching cards. The higher the score, the more Dreambear ducats a player can win.
Cheers!
Roel
Apr 22
Here’s another screen of one of the indoor locations in the Dreambear world; The Candystore. Here players can spend their hard-earned ‘Ducats’ (the in-game currency) to buy candy canes, chewing gum, gummyfruits, caramelbars, chocolade cookies and much more sweetness…just remember to brush your teeth afterwards

We still need some names for the twins who own the candystore (at the bottomright side of the screen), so we’re open to suggestions.
Cheers!
Roel
Apr 22
Here are some screens from the character generator where players can customize their own dreambear. When players are new to the game, the first thing they need to to is to create their own character. Players can customize the color, eyebrows, eyes, nose, mouth and an extra attribute, so that they can create their own unique look.
I also included some of the possible variations that players can choose from.


I will add the hi-res versions of the previous screens to the artwork section (at the top of this page) in a couple of days.
Cheers!
Roel
Apr 22
By now, many of you will be quite curious to know how the Dreambear world looks, tastes and feels. You’ve seen the great artwork on the blog, maybe you’ve even gotten hold of one of the flyers we spread out on the Game Developer’s Conference this year in San Francisco, hell, perhaps you’ve even had Roel deliver his elevator pitch to you in person. But the world in which Dreambear takes place is still a mystery, one we intend to unravel over the course of its development.
The first thing you should know is that the bears that inhabit the land of Great Beronia don’t live on the planet like we do. No, no, no: their kingdom lies in the clouds, resting on giant, floating masses of land, many of them interconnected by bridges, ropes or zeppelin trade routes. There are plenty of as of yet undiscovered -and possibly dangerous- islands out there, but everything that lies within the borders of Great Beronia is safe to traverse (that is until prince Growl gets his nasty way with the kingdom, of course).
At the centre of the kingdom lies the majestic city of Dreamtown, taking up most of a giant floating island. This city is at once home to the royal throne, the cultural capital and the port through which all newcomers must enter. As such, Dreamtown is a lively place full of energetic inhabitants and friendly folk willing to aid anyone who’s new to the wonderful realm of Dreambear. Looking over the city is the benevolent king Wolong, a giant panda and heir to the royal bloodline (which has magic properties -something you’ll learn about soon enough). He is the supreme monarch of Great Beronia and leads his bearpeople with a kind heart. In between devouring bamboo pies, bamboo pastries and bamboo cobbler all day, he likes to drink bamboo shakes and bamboo apéritifs. You mustn’t think he’s a glutton or lazy though… he’s just very contented!
Well, that’s enough tourist information for now. Check back soon for more background lore from the world of Dreambear!
Roderick
Apr 20
One of the key aspects of the Dreambear world will be its compelling storyline. Every good story needs a villain. Harry Potter has one, Star Wars has one… hell, even ‘Bassie & Adriaan’ (a Dutch kids show) has one. So, naturally, we couldn’t fall behind. Our main villain is called Prince Growl and he’s the half-brother of the current king of Great Beronia. In the next couple of weeks, Roderick (one of our writers) will add some more Dreambear lore. In the meantime, enjoy a piece of concept art (which is still subject to change, of course) of Prince Growl.

Yep… That’s a bad guy alright.
Roel
Apr 19
Here’s a step-by-step sneak peak at how the Dreambear locations are created. This first example is Statue Square, where a big bronze statue of one of the kingdom’s heroes can be seen.

Read the rest of this entry »
Apr 13
Almost forgot to introduce the current Dreambear people; There’s Tom, Maarten, Myron, Roderick, Walter, Nadia, Elsa, Adriaan and yours truly. Our team is still growing so if you think you’ve got something to add to the project (still looking for actionscript heroes) drop me an email (roel@webersg.nl).
Cheers!
Roel
Apr 07
Hi everyone!
…And welcome to Dreambear development blog! Phew…we finally got the blog up and running (kudos to Tom for the awesome background art), so from now on we can keep you guys posted on the latest news, updates and juicy gossip about our own casual MMO called Dreambear.
Cheers!
Roel
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